Wednesday, 7 October 2015

Breakout 4 - ULearn15 - Thursday 8th October 2015

Breakout 4 - Space to Learn - Designing effective learning environments
Presenters: Mark Osborne
Venue: SKYCITY Convention Centre, Auckland

Learning objectives - Delegates will:
- Deepen their understanding of the components of an effective learning environment and apply this knowledge to their own context.

Notes:
MLE - Modern Learning Environments / ILE - Innovative Learning Environments

Why are we doing this?
Design an Innovative Learning Environment

Furniture is not the sum total of an environment!

www.govote.at (Mentimeter) Enter the code 18 60 93

https://www.mentimeter.com/ Mentimeter is a web-based tool that lets you engage and interact with your audience in real-time. You set the questions and your audience can give their input via a mobile phone or any other connected device.



Knowledge is everywhere! - Mitre 10 Mega on YouTube

What's changed?
- Knowledge is a commodity - its free like air or water
- Any job that can be routined is rapidly being off shored or replaced by robots i.e. self-checkout, ATM, self-checkin
- What the world cares about is not what you know, but what you can do with what you know


Designing Effective Learning Environments
- Vision and values (Julia Atkin 1996)
- Effective Pedagogy (John Hattie)
- Inclusion (Designing for diversity in the learning environment)


Task: Draw an outline of a learning environment. It can be the you have or the one you wish you had.

Imagine great learning is taking place!
- What activities might be going on? i.e. working in groups, working alone, experimenting, peer tutoring, teacher tutorial (think about acoustics, furniture, access to resources)
- Affordances? - is it practical?

Rule of 3!
- never more than 3 walls
- No fewer than 3 points of focus
- 3 types of seating
- 3 acoustic zones

How would I evaluate my current classroom environment?
How do I know it is working?

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